Part of The Arise Series: Learn the industry standard for game design, C++ from basics.

Make your first video game. Interactive tutorial.

Level: Beginner

*This Course is part of the ARISE LIFT UP Series and eligible for bonus points.

What You Will Learn:

  • C++, the games industry standard language.
  • Strong and transferable problem solving skills.
  • Game design principles.
  • Programming patterns and best practices.
  • Modern game development technologies and techniques.
  • Git as a version control and backup system.
  • Object Oriented Programming and how to put it into practice.
  • Sound effects and audio to add depth to your games.
  • Artificial Intelligence behaviour programming for enemies.
  • A fundamental understanding of computers.
  • Write code that is clean and to understand.
  • Blackboard and Behaviour Tree for customizable AI.
  • Animation Blueprint for custom character animation.
  • C++ template programming to reduce repetition.
  • Vector maths for game play and physics calculations.

Who this course is for:

  • Competent and confident with using a computer.
  • Artists who want to bring their assets alive in a game engine.
  • Developers who want to re-skill across to coding.
  • Complete beginners who are willing to work hard.
  • Existing programmers who want to re-skill to game development.


Learn how to create and mod video games using Unreal Engine 4, even if you’re a complete beginner. Unreal is a free-to-use game development engine used by AAA studios and indie developers worldwide. It can be a complex beast to get into, but we break it down step-by-step.

We start super simple so you need no prior experience of Unreal or coding! With our online tutorials, you’ll be amazed what you can achieve. We believe project-based learning is the best way to learn Unreal Engine.

Benefit from our world-class support from both other students, and the instructors who are on the forums regularly. Go on to build several games including a First Person Shooter.

You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students.

You will learn C++, the powerful industry standard language from scratch. By the end of the course you’ll be very confident in the basics of coding and game development, and hungry to learn more.

“Any serious game programmer needs to know C++”Jason Gregory, Lead Programmer at Naughty Dog (creators of Uncharted & The Last of Us)

Anyone who wants to learn to create games: Unreal Engine is a fantastic platform which enables you to make AAA-quality games. Furthermore these games can be created for Windows, consoles, MacOS, iOS, Android and Web from a single source!

If you’re a complete beginner, we’ll teach you all the coding and game design principles you’ll need. If you’re an artist, we’ll teach you to bring your assets to life. If you’re a coder, we’ll teach you game design principles.

What this course DOESN’T cover…

Whereas this course is already huge, we can’t possibly cover everything in that time. Here are some things we will not be covering…

  • Team collaboration topics
  • Sophisticated Game Mechanics
  • Editor plugins or modifications
  • Physics engine modification
  • Multiplayer features

Note: access to this course comes with enrollment in the ARISE360 community site where you can share games and 3D models, as well as connect with other students.

Start to learn C++ now, you won’t be disappointed!

All future content updates are included free!

Course Curriculum

Introduction to C++ Unreal Games 00:00:00
Week 1: Make A Shooter
Introduction 00:00:00
Setting Up Unreal 00:00:00
Setting Up Camera 00:00:00
Designing A Simple Player 00:00:00
5. Collision Boxes 00:00:00
6. Moving Your Ship Around 00:00:00
7. Intro to Visual Studio 00:00:00
8. Let’s Design a Bullet! 00:00:00
9. Making Bullets Move 00:00:00
10. Convert Bullets to a Blueprint 00:00:00
11. Spawning Bullets 00:00:00
12. Making Your Enemy 00:00:00
13. Player Enemy Collision 00:00:00
14. Enemy Bullet Collision 00:00:00
15. Creating Game Mode 00:00:00
16. Spawning Enemies 00:00:00
17. Spawning Even More Enemies 00:00:00
18. Restarting The Game 00:00:00
Creating A Game Widget 00:00:00
20. Creating A Widget Blueprint 00:00:00
21. Spawning The Widget 00:00:00
22. Spawning The Widget 2 00:00:00
23. Integrating The Interface 00:00:00
Week 2: Switching Platforms
Wk2: Introduction 00:00:00
1. Setting Up Unreal Engine 00:00:00
2. Design a Level 00:00:00
2. Creating a Game Mode 00:00:00
3. Switch Mechanics 00:00:00
4. Create An Orb 00:00:00
5. Obstacles 00:00:00
Game Widgets 00:00:00
7. Coding The Game Widget 00:00:00
8. Let’s Spawn The Widget 00:00:00
9. Game Messages 00:00:00
10. Restart Your Game 00:00:00
Week 3: First Person Shooter
Wk3: Introduction 00:00:00
1. Setting Up Project 00:00:00

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